Kwik Snax | |
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Developer(s) | The Oliver twins |
Publisher(s) | Codemasters |
Platform(s) | Amstrad CPC, ZX Spectrum, Commodore 64, Amiga, Atari ST, DOS |
Release date(s) | November 1990 |
Genre(s) | Adventure game |
Mode(s) | Single player |
Kwik Snax is an arcade style maze video game play developed by the Oliver Twins and was published in 1990 by Codemasters for the Amstrad, Spectrum, Commodore 64, DOS, and Amiga.[1][2] It was the fourth game in the Dizzy series and is considered a sequel to Fast Food.
After the Oliver twins had completed Operation Gunship they wanted to release another puzzle game similar to Fast Food which only required two weeks of development time, however unexpectedly it required much more time.
The game was also re-spelled "Kwick Snax" for re-releases of the game, to avoid copyright infringement with the car servicing and repair company, Kwik-Fit who owns copyright on the spelling of the word "Kwik".
Reception | |
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Review scores | |
Publication | Score |
Your Sinclair | 92/100 (Spectrum)[3] |
Crash | 92/100 (Spectrum)[4] |
Zzap!64 | 80/100 (C64)[5] |
Amiga Format | 80% (Amiga)[6] |
Amiga Action | 74% (Amiga)[7] |
Kwik Snax was welcomed quite well, especially for the ZX Spectrum, receiving a 92/100 from both Your Sinclair and Crash magazines, two British publications from the 1980s regarding ZX Spectrum videogames.
The Commodore 64 port, which was different even in gameplay from the ZX Spectrum, didn't have such a glamorous reception. Zzap!64, a 1980's magazine dedicated to the Commodore series of computers, awarded 80/100, mentioning a lack of polish on the graphics and AI of the game.
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